PlayStation has been dedicated for some time to making its video games accessible to all types of users. Now the company has announced, within the framework of CES in Las Vegas, a technology fair currently being held in the American city, a new controller designed specifically for people with mobility problems.
The device, which is codenamed Project Leonardo, is under development, and a specific release date has not been shared at this time.
The buttons, according to the images shared by the company, are arranged on a circular control and are interchangeable according to the user’s needs. It also incorporates a joystick.
It is designed to address common challenges many gamers face with limited motor control, including difficulty holding a controller for long periods, accurately pressing small groups of buttons or triggers, or optimally positioning thumbs and fingers on a standard controller.
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For preparing this command, Sony has had the opinion of accessibility experts and associations. The device, which is tremendously adaptable depending on the user’s needs, can be used as an independent control or work with another control of the same type. It is also compatible with the classic DualSense.
Up to two Project Leonardo controllers and one DualSense wireless controller can be used as a single virtual controller, allowing gamers to mix and match devices to suit their gaming needs or play collaboratively with others.
Project Leonardo is expandable through four 3.5mm AUX ports to support a combination of external switches and third-party accessibility accessories.
This allows users to combine specialty switches, buttons, or analog sticks with the Project Leonardo controller. The external accessories can be dynamically connected or disconnected and can be configured to operate like any other button.
The device, presented within the framework of CES in Las Vegas, has many configuration options. At the moment, no release date has been shared.
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